It has been about four years since Fallout 4 was released and we still cannot get enough of it. Available across all platforms, Fallout 4 takes you through a post-nuclear apocalyptic world where you get to fulfill the wildest of your role-playing dreams. Fallout 4 was developed by Bethesda Game Studios and published by Bethesda Softworks. Being the fifth major installment in the Fallout series, the game already had a fan-base even before it was launched. So, as you might have guessed, Fallout 4 has a lot of Mod versions available around the internet. Today we will take a look at the Best 15 Fallout 4 Mods. Read along to find out!
- 0.1 1. Better Settlers
- 0.2 2. Wall Pass-Through Power Conduits
- 0.3 3. Transfer Settlements
- 0.4 4. Salvage Beacons
- 0.5 5. VTO (Vertical Takeoff Outpost)
- 0.6 6. Place Everywhere
- 0.7 7. Faction Housing Overhaul
- 0.8 8. Workshop Synth Production
- 0.9 9. Basement Living
- 0.10 10. Higher Settlement Budget
- 0.11 11. Conquest
- 0.12 12. Manufacturing Extended
- 0.13 13. Homemaker
- 0.14 14. Looks Mirror
- 0.15 15. OCDecorator
- 1 Final Take!
The settlers who answer to the radio beacon can seem to be boring and redundant. Most of them have the same outfits, and they can be hard to distinguish without manually dressing them up. This provides around 150 new settlers so the vacant-eyed corn-growers seem a bit more interactive and realistic. To give the settlers unique names, try the Mod: Don’t Call Me Settler.
created by Daedragon, this useful mod makes running power lines around the Fallout 4 settlements a lot more convenient. Since the buildings have crummy, rusty metal walls full of holes, or wooden ones that would be a snap to make holes in, it is only logical that users are allowed to pass metal conduits through them! This mod allows power lines to pass through the walls and your roof, too.
This mod allows users to wrap up any settlement as a concept blueprint and apply it to various game saves. Users can also upload it and send it to other players. One can even choose to replicate livestock, tamed creatures, power connections, and even SIM Settlements plots.
This mod enables users to take the settler’s help to carry objects from the world to the user’s settlements. To do so, build salvage beacons at the chemistry station. If the pockets get full while exploring, the user just needs to fill a container with the load, and drop a beacon on it. The settlers will come and lend a hand with the container. It is sent to the workbench, which saves the no. of trips for the user.
It is a Vertibird that users can live in. It doesn’t technically fly—its movement is more akin to fast-travel—but one can plant modifiable landing zones around the world and move your Vertibird to them. The living quarters are not so spacious, and the ‘bird needs to be fed’ a supply of coolant, but it’s an intriguing home with a customized crafting bench and mounted turrets to keep the neighbors away.
This Mod lets users move previously static objects like workshop benches and put them wherever they like, hence providing much more flexibility and freedom to the settlements. users can also build anywhere on the settlements, like on trees, in the water, and even inside other objects. Red collision warnings no longer block these actions. This mod requires the Fallout Script Extender.
factions provide living quarters when users join them, but their offerings are typically below average. These mods turn those faction dumps into more beautiful and spacious living quarters with workbenches, a gym, lovely decorations, and extra storage space. It’s available for Vault 81, Prydwen, the Railroad, the Castle, and The Institute.
This mod will let you craft your own settlers in your workshop. Users can now populate their settlements with their own synthetic settlers. Many users wish that the game creators would provide this option originally.
Basement Living adds 10 standalone basements and bunkers, to get away from your crowds of dead-eyed settlers! Users can attach a basement to any settlement, and each comes with a fusebox that provides 100 power and a craftable workbench.
The size of Fallout 4 settlements is pretty restricted. they can only get so big and use so many objects. If the user is building a large base, it happens so that they might have to stop. The Higher Settlement Budget mod fixes this, though adding more objects may lessen performance or even crash the game.
This mod lets users make their own settlements pretty much anywhere they like. This mod adds campsites that can be placed in the area of choice, and if the user is happy with the location, it can be turned into a fully-functioning settlement. One can build up to 10 new settlements, and dismantle them as well.
If the user possesses Contraptions Workshop DLC for Fallout 4, then this Mod is highly recommended. It vastly improves the settlements’ factories. It adds a number of commonsense features, like conveyor belts that will take objects directly from the workshop’s inventory and deposit completed items back into it. It also gives new machines like looms for creating Vault outfits and faction gear, a power armor forge, a distillery for manufacturing cola and booze, and forges for melee and fist weapons. There’s even an auto-butcher, for breaking down creatures (and people) into meat, bone, and leather.
The homemaker gives more options for the settlements. It includes two new plantable crops, more walls and fences, 30 new types of lights, and new containers like ammo boxes and lockers. Users can even use meat bags for storing some extra supplies in bags of meat.
14. Looks Mirror
This mod gives users the option of altering their character’s appearance from any of the settlements, by adding a mirror to the workshop. Simply place the mirror on any wall, and using it will bring up the menu that allows one to change their appearance.
OCDecorator makes decoration and maintenance of the user’s settlements easy. This mod not only makes the placement of items easier but lets you lock them in place so they can’t be toppled. Loot items are now movable just like static objects when using the workshop menu.